Search found 212 matches

by Rémi Coulom
Thu Sep 28, 2023 10:39 pm
Forum: Go AI
Topic: Vision Transformers for Computer Go
Replies: 0
Views: 8

Vision Transformers for Computer Go

https://arxiv.org/abs/2309.12675 Motivated by the success of transformers in various fields, such as language understanding and image analysis, this investigation explores their application in the context of the game of Go. In particular, our study focuses on the analysis of the Transformer in Visio...
by Rémi Coulom
Tue Aug 22, 2023 6:52 pm
Forum: Go AI
Topic: experimental CGOS with "Pass Incentive" rule
Replies: 3
Views: 73

Re: experimental CGOS with "Pass Incentive" rule

Interesting, thanks.

I do not think that balancing the chances of winning is so important, anyway. Making it easy for many programs to participate is more important. I don't like having to implement new rules for one tournament. There are so many more interesting things to do.
by Rémi Coulom
Tue Aug 22, 2023 11:30 am
Forum: Go AI
Topic: experimental CGOS with "Pass Incentive" rule
Replies: 3
Views: 73

Re: experimental CGOS with "Pass Incentive" rule

Thanks for your message.

It seems that the UEC Cup will use CGOS this year. Will the rules change to CGOS rules, or are they still Japanese rules? I would prefer CGOS rules.
by Rémi Coulom
Mon Jul 31, 2023 9:35 am
Forum: Go AI
Topic: 2023 UEC Cup will be held at Nobember 4th - 5th.
Replies: 1
Views: 223

Re: 2023 UEC Cup will be held at Nobember 4th - 5th.

Thanks for the announcement. I am looking forward to participating again.
by Rémi Coulom
Mon Jul 10, 2023 4:30 pm
Forum: MCTS, RL, and neural networks
Topic: How does alphazero start learning if moves are random and games don't finish
Replies: 1
Views: 337

Re: How does alphazero start learning if moves are random and games don't finish

In my experience, this is not a problem for chess. Even if you play the initial games completely at random, a few of them will have a mate. That should be enough to drive progress. After the initial iterations, games will look more normal.
by Rémi Coulom
Tue May 09, 2023 11:20 pm
Forum: Go AI
Topic: The Engine Programming discord has an active go section
Replies: 0
Views: 352

The Engine Programming discord has an active go section

Hi,

That place has active discussions between Go AI programmers: https://discord.gg/YctB2p4

Let's participate there and help flok to beat Stop.

Rémi
by Rémi Coulom
Sat Apr 08, 2023 2:07 pm
Forum: General Discussion
Topic: Bayesian Elo rating
Replies: 1
Views: 1124

Re: Bayesian Elo rating

Hi, Thanks for your interest in bayeselo. Can WE really simulate a football ligue with 20teams given their Elos ( m'y goal IS to compare thé beginning of thé Season to the actual current Elo)... bayeselo can simulate a tournament, but not with elo ratings that are input by hand. Ratings must have be...
by Rémi Coulom
Wed Apr 05, 2023 12:08 pm
Forum: Go AI
Topic: tournament manager
Replies: 3
Views: 502

Re: tournament manager

Thanks for sharing your tool.

Well, the problem in Go is identical to chess, and so are the solution. gogui-twogtp has an option to provide a list of openings. The best is to choose openings that are as balanced as possible, and play a pair of games with reversed colors between two players.
by Rémi Coulom
Mon Apr 03, 2023 11:27 am
Forum: Go AI
Topic: checks
Replies: 2
Views: 403

Re: checks

Hi Flok, Here are in general the techniques I use to ensure quality of my C++ software: googletest for unit testing: https://github.com/google/googletest gcov to measure test coverage: https://gcc.gnu.org/onlinedocs/gcc/Gcov.html run tests with sanitizers: https://github.com/google/sanitizers memory...
by Rémi Coulom
Mon Apr 03, 2023 11:15 am
Forum: Go AI
Topic: References
Replies: 2
Views: 4729

Re: References

Hi flok,

I am not aware of a way to do it. I have, by the way, added a link to the google group archive. The google archive starts earlier.

Rémi