I am about to start a PhD that will investigate ways of replicating creativity in the AI systems of simulated people in virtual environments. I will research which psychology theories and models to use in order to achieve this, with a focus on creative problem solving.
The aim of this project is to create virtual characters and NPCs that can create new solutions to challenges, even if they have never encountered these before. This would mean that not every possible action or outcome would need to be coded for, so less development resources are required. Players would encounter virtual people that are not bound by rigid patterns of pre-scripted behaviour, increasing the replay value and lifespan of games, and the accuracy of simulations.
I am looking for companies or organisations that would be interested in working with me on my PhD, and I think computer games companies might be the most likely. I am trying to think of ways in which this new AI system might benefit games companies, or improvements and new types of games that might be possible. I am on this forum to ask for your thoughts and suggestions please, so I can approach games companies with some examples.
Thank you for your time and interest.
Any topic that does not fit elsewhere
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